Couch Parts 1.0 to 6.02
- Jason Haddad
- Oct 26, 2023
- 4 min read
Updated: Jan 2, 2024
First, use a search browser to find a three-scale image (search couch on Bing for precise results) and find a cool brand. Download the reference file in either Blender Guru's bio or straight from Zanotta's website. Shift+A, image, and then reference. Find the reference you want in your file. Use Alt+0 to properly rotate your image to its normal state. Add multiple cubes (which look like planes from the front view) until they match the size of your couch. 224 centimeters in the dimensional X axis! I try to turn on Shortcut VUr, but there are times when I forget (a lot, actually!). I've scaled Y and Z to 1 with X at 1.12 in the scale axis. Your image reference needs to be scaled down. I do this so that I can match the lines. The cube should be scaled a lot bigger because as a box it needs to outsize the entire reference as a way of becoming more stable in your tutorial lesson. I have screenshotted multiple times and let my teacher know when I have been working on things so things don't look off track while I am at school, because I don't want to appear like I am going off track during school hours. By the 11:50 part of this video, I am already at the 4:26 part of the Part 1 video provided by Blender Guru. I know, excuse the yawning in the video. I blame it on where I sit sometimes during school lessons. I figured it was best for me to sit on my desk rather than on my bed. At the 12:47 part of the video, you will see that I am matching scale for scale. Duplicating is also important because the couch is the same, just at a different position. Try to snap the duplicated reference picture within the increments of five degrees; in my opinion, that is a really cool feature! I originally had an issue with the position of the axis, with positive Y showing next to a negative X rather than to a positive X because I take things literally and I don't really know how the creator has got positive Y to show along with positive X. I scaled the reference down to 0.739, and also moved it down, as you can see circa the 17-minute mark of the video above. I also used the duplicated cube to match with one of the parts in the middle of the couch on top. At the 18:11 mark, I did just that. I duplicated the reference again and used three images to rotate in kind of a plus position (+), albeit slightly different, as shown between the 19:30 and 20:00 marks.
I used automirror to make the couch look more realistic, as I chopped the top of the couch in half and used that mirror to have the other side look equally stable. By this time, I have already scaled up the cube. They're just not reaching up to the pillow parts of the couch yet. I wedged the top part of the couch in order for it to be glued to the other parts of the couch. At the 4:34 part I started Ctrl+R'ing the seats. Ctrl+R is called a loop cut, done only in edit mode. Using face mode helps with moving corners further left/right. At the 5:18 part of the video, I used the mirror object, click on a part of the frontal area of the couch, and then move sides between the middle of the couch. I had problems with this at first, but then I added another mirror modifier, I turned on clipping, and smashed the two seats together. What the creator finds useful is changing the snapping mode to Face Project. When you hit G, the shape vertices move closer to each other the further you move them; look at the one mark shortly after the 9:30 frame. If you hit the X axis and hold down control, you will have better management of your shapes, particularly with this cube shortly after the 10:00 mark. After the 13:00 mark, the new small cube should already be rotated at 45 degrees, and dragged along the X axis, and then extrude and drag it down. Again, by the 14:00 mark, I made sure to scale down to match the size of a part of the couch. I also added a subdivision surface modifier. But I ended up switching to the bevel modifier. Move the amount of offset if you want to see this part moving, as seen on frame 19:00. I have also scaled that bottom part. I've rotated it in a 45-degree increment. So there's that :)))
So far, I have uploaded Parts 1.0, 1.1, 2.0, 2.1, 2.5, 3.0, 3.5, 3.51, 4.0, 5.0, 5.1, 5.2, 5.3, 6.01, and 6.02. For all of these videos, I have created a playlist.
The 22-minute short video tutorial covering parts 1.0 to 6.02 on YouTube:
The same video which is uploaded to TikTok, but sped down to less than 1.5 minutes:
Comments