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Jason's 3D Hamburger & French Fries 2.0

  • Writer: Jason Haddad
    Jason Haddad
  • Sep 27, 2023
  • 5 min read

Updated: Sep 28, 2023



First, I went into Object mode and created a cylinder (the first one being the hamburger bun). After that, I scaled down the cylinder on the Z axis by using S and Z, and beveled the top face by using Ctrl+B and scrolling up on my mouse. Before I was done, I inverted several times by using Ctrl+I. I turned on proportion mode and moved the top face up. And then I did the same with the second cylinder (being the cheese slice), but this time I removed everything about the cylinder except for the top face of that particular cylinder. I set the origin to geometry. I pressed Ctrl+I several times for the other cylinder, too. I used the displacement method and the second cylinder moved on top-almost. The type of texture is wood, the pattern is band noise, the second basis type is saw, and the type is soft. I set the strength to -0.050 to make sure I got things right. I've adjusted the size, the turbulence, and the nabla. The new sizes were 0.52, 20.00, and 0.83, respectively. I added a third cylinder (being the beef patty). Just like last time, I scaled down the cylinder and moved it upward. I managed to use edit mode and variants 2 and 3, and I beveled the beef patty. I made sure to shade smooth on most objects. The fourth lettuce was the lettuce, and I'm pretty sure I was making romaine lettuce because iceberg lettuce looks a lot different in comparison. You will see in the newer videos that I made. I was going to add tomatoes to the burger, but I removed the items when the coloring overlapped with that of the lettuce (again, you will see in my later videos). Excuse the pause from minutes 11-19, I didn't realize the recorder was still on.



I made sure to add another bun by duplicating it and adjusting the sizes/proportions on both of them (not necessarily equally) to make sure that I made myself a true hamburger/cheeseburger. I also used inverting tools on the inner faces of both buns to make sure they operate like the true "insiders" they are, as in the crust on the inside feels different than on the outside. I pressed Shift+S and moved my mouse down to "cursor to selected". I used a plane to add a slice of cheese. I got the bun rotated incorrectly, so I had to adjust by clicking on -X on the top center-right and make the bottom bun...well...NOT look like it is dropping from outer space. I used 30 loop cuts to make the cheese slice. In this video, I slotted the cheese right-in-between the patty and the bottom bun. I used the displacement subdivision and used the wood texture. At the very ending of the part 2 video, I have adjusted the edges of the cheese by using proportion mode.


This part 3 video is literally a carrover of part 2. I continued where I left off, and I selected the cheese by pressing C and marking certain cubes (i.e. in certain areas). The strength area is set at 0.02 and the midlevel area is set at 0.5, at least in the very beginning of part 3.

See the screenshot below for more clarification.

I rotate around to make sure I have no errors or N-gons in any of my influenced/inspired tutorials. Although I did have a hard time managing to keep the cheese around the bun (rather than literally INSIDE of the bun), it required several trials (trials as in times to get the slice to actually connect to the bun). In later videos, the cheese became the lettuce, and the lettuce became the cheese. This was due to the material issues set up in the project; so unfortunately, I had to swap colors between the two objects (but don't worry, this was not shown in part 3; again, you will see in one of the later-uploaded videos).




Within the 6:47 mark you will see that I used the solidify modifier to make the cheese appear melting. Within the eight-minute mark, I have already shaded all of the objects of the hamburger in this video. And then at the nine-minute mark I managed to pull the cheese slice back up. At the ten-minute mark, I inverted the top faces a few times until the circle became smaller and smaller. At the twelve-minute mark, I managed to collapse instead of merging at center (much unlike in my previous projects) as far as inverting went. You will see that I got rid of (or at least *attempted* to get rid of) the N-gons in part 4.


As you can see in the screenshot provided just below this writing, I pressed J (as in join) instead of F to fill my little circle. Why? Because there is a higher chance that this will prevent N-gons from being attached to the very top face of the hamburger bun. I also pressed J on lines going straight from left-to-right, and right-to-left. So basically, to the nearest left of the top vertice around that inner circle, the nearest right of the bottom vertice gets connected to.

At the 1:33 mark of this video, the N-gons were supposedly gone, but I had issues with a lone dot being around as I was going through my tomatoes. At the 2:05 mark, you can see that the tomatoes were separated from the burger. This is because I needed to check and see if there were any issues so far with the tomatoes. Unfortunately, there were still *some* N-gons in the tomatoes. Between the three-minute mark and the ten-minute mark, I worked solely on "joining" the vertices.


Around the 12:45 mark, I was messing around with the N-gons, checking to make sure they were left out of the bottom bun (which I almost confused with the beef patty). It wasn't until the 15:50 mark that I finally tried to figure out the problem. When I merged into collapse mode for the inner crust of the bottom bun, the N-gons disappeared from that bun. But there were still some N-gons on the patty. At the 16:15 mark, that's when I was focused on getting rid of the N-gons from the beef patty. By the 17:36 mark, I found no more N-gons.


I jumpstarted the process into using colors on my burger, starting with Part 5. Right around the three-minute mark, I started coloring the tomatoes burgundy (red), and then I made the cheese amber (yellow/orange), and the beef patty dark brown. The lettuce is bright green, like one of the very familiar traffic lights. I used the inverting tool to make mayonaisse, which is creamy white, borderline with yellow. To be honest, it was kinda hard to un-overlap the lettuce and tomato.


I was messing around with the colors of the burger bun for most of the video.









 
 
 

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